Today’s Dad Joke
Just so everyone’s clear, I’m going to put my glasses on.
Housekeeping
- C-Span Archives Undergrad Research Competition
- bit.ly/ccseurc20
Main questions
- How did you play differently in different versions?
- What in real life is similar to each version of the game?
- How did you decide whether or not to help others?
- What does this have to do with social networks and social capital?!
Debrief
- What did you think about while playing?
- How did you feel as you played? Did those feeling change across different versions of the game?
- When do you help others in real life?
Debrief
- Were resources and abilities distributed fairly?
- How should resources be distributed in the real world?
- What role did communication play? How did your group make decisions?
- Did you work to make things equal? Why or why not?
- What kinds of inequality appeared in the game?
Debrief
- Did anyone sanction someone else? Why?
- How did others respond to being sanctioned?
- What is similar to a “sanction” in the real world?
Aspects of visualizations
Nodes
- Information can be conveyed by:
- Shape
- Typically categorical (e.g., gender, age range)
- Size
- Often a network measure, but can be something about node
- Color
- Often community detection
Examples

With node shapes

Nodes sized by betweenness centrality

Edges
- Size
- Typically represent weight of relationship
- Color
- Typically represents different types of relationships
Edge width as weight

Edge color as type

Position
- Can represent literal distance
- Or social distance
- Formal hierarchy
- Degree centrality